Velyna's Tornado Inquisitor PoB & Gems (PoE Settlers of Kalguur)

Velyna

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PoB Import

- Guide to Path of Building -

Progression

This PoB has multiple stages to work through as your character improves, that way you always know what to be upgrading from leaguestart to endgame. Just look for the green text and dropdown menus, make sure you set the tree/skills/gear for your current situation.

https://i.imgur.com/hm2kZUa.png

The important thing for this build is to manage our defensive layers. We use Petrified Blood Petrified Blood to take a portion of incoming hits as damage over time, and stack a lot of sustain.

At first you will use The Highwayman The Highwayman and Energy Leech Support Energy Leech Support. After final lab, you can drop the energy leech whenever you are comfortable without it.

You will be wearing that highwayman ring until getting a large cluster jewel with Doryani’s Lesson, so the jewel is high priority.

Glorious Vanity Glorious Vanity is a cornerstone of our defenses, allowing us to split incoming damage between life and ES. It can also give ES leech and other defensive things depending on your budget. There is a search link on the guides gear page, the starter one has only ES leech. To save money at first you can just buy the cheapest one that says “in the name of Doryani”

Anoint

Anointing is accessed through Cassia, it gives you access to one extra node on the talent tree.

You will likely need Charisma anointed to fit all the auras, and it does give damage and defense so it’s an easy choice.

– Charisma –

1x Opalescent Oil Opalescent Oil
2x Golden Oil Golden Oil

Gems

DPS 6link

Auras (helmet)

Movement/Defense (boots or gloves)

These have to be 2 separate 2links so CWDT doesn’t trigger flame dash.

Life Auras + RF (boots or gloves)

Defense/Utility (shield)

Curse (wand)

This can be manually applied, or automated with the ‘trigger socketed spell’ craft.

Leaguestart Gems

Act 1

Level 1-12

Level 12+

Don’t level Arcane Surge Support Arcane Surge Support.

Clarity Clarity should be kept low as well, depending on your mana situation.

I opened the cave for Flame totem and Frostblink, then did tidal island for Arcane Surge.

Added Lightning is a quest reward at the prison, link it to flame totem if possible.

It’s normal to be riding your flasks pretty hard during Brutus, you can save a portal scroll to refill flasks in town if desired. After Brutus you get Clarity, making life much easier.

Storm Brand is a quest reward after entering Merveils cave.

I swapped immediately at level 12.

Act 2

You will get Herald of Thunder and Concentrated Effect as quest rewards.

Kill all the bandits.

Act 3

Act 4-8

After killing Kaom and Daresso buy Cast when Damage Taken Support Cast when Damage Taken Support from the vendor, which let’s you automate a golem. Adding inspiration to the links helps with the high mana cost.

I ran second lab during act 8, and swapped to tornado right away. If you don’t have tornado yet just keep running storm brand until you get it.

Act 8-10

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