GhazzyTV's Holy Relic Guardian Build Guide (PoE Necropolis 3.24)
Introduction
Holy Relics used to be a fan favourite build with little exploding orbs orbiting the player as we ran around hitting things while the relic granted us and the rest of our minions a minor life regeneration effect.
One problem of the skill was always getting its cooldown low enough to make them trigger as often as we’d like.
With the introduction of Summon Holy Relic of Conviction that is no longer a problem, however. We also get +1 to our maximum number of holy relics, which is amazing.
Balormage wrote up a version of the build on Necromancer, which goes poison and scales a bit differently.
You can find his guide here: “Balormage Holy Relic
For gameplay footage you can check out the video below, do keep in mind that the video guide might be out of date so to make sure you have the latest updated version of the build keep reading the written guide here.
Build Overview
In this section, I will outline the pros, cons, & the general play style. This will allow you to determine if the build is for you or not!
Pros
+ Low Requirements – The build requires very few items to function well, and all of these are relatively cheap. As such it functions well on low investment.
+ Unique Play Style – Unlike most summoner builds, this provides you with a different way of playing the game and in my opinion is more than welcome in order to avoid doing the same thing every league.
Cons
– *Transfigured Gems*- As the build requires 2 Transfigured gems, you must either purchase these or farm them yourself in Merciless Labyrinth.
– Trigger Math – As the holy relics need cooldown reduction in order to trigger as often as we’d like, and they trigger off of our attacks, it will require some math to make it function optimally.
– Damage Halts – In super low budget, you might encounter bosses with heavy AoE damage, and this could cause problems with minion survivability. As long as you follow the PoB it should be more than fine though.
Playstyle
The playstyle of this build is very different from your average minion build. We fire hundreds of projectiles courtesy of Lancing Steel of Spraying and this projectile vomit will trigger our Summon Holy Relic of Conviction that then deals damage in a large area around them.
Damage Scaling And Defensive Layers
Damage scaling in this build happens entirely through making Summon Holy Relic of Conviction trigger as often as possible. We make them deal damage through a combination of Triad Grip to convert them to cold, and Guardians small relics to get all three elemental auras for “free”.
Similar to a CoC build there is a bit of triggermath involved here. We want to hit either the 52% or the 82% breakpoint for the relic. The stages between these are wasted stats.
It’s important to note that if you have a cdr number between 52 and 82% you’re not bricking your build, you’re just “wasting” stats as these do not achieve anything.
Fortunately thanks to Lancing Steel of Spraying providing an absolutely unethical amount of projectiles, we don’t really have to math out attack speed at all. More is simply better. It also comes with the neat side benefit of providing us with more Life Gain on Hit as we hit more.
Defensively we make use of block chance to reduce incoming damage, armour to reduce physical damage taken, RF chad to transfer 20% of the damage we take to him effectively reducing incoming damage by 20% and life recovery from spamming lancing steels.
Important PoB Notes
All my guides use Path of Building. We have a simple guide for you that shows how to import my build into Path of Building, you can find the guide here
End Game PoB & Passive Skill Tree
Holy Relic Low Budget PoB
This is the low budget PoB where things are kept very simple. You can find the PoB here: https://pobb.in/iDAacnlmnL62
Holy Relic Medium Budget PoB
When you reach yellow maps and have gathered some currency you should slowly start transitioning into Medium Budget. You can find the PoB here https://pobb.in/hRzjv2dBNAVL
Holy Relic High Budget
The High Budget version of the Holy Relic where things are still kept relatively sensible. You can find the PoB here: https://pobb.in/ORJQzemmVlr-
Gearing
You can find more information on the dedicated page and in the gear progression, but there’s a brief TLDR below.
Item Slot | Item Name | Rarity |
---|---|---|
Head | Geofri's Crest | Unique |
Amulet | Life, resistances but most importantly attributes | Rare |
Chest | Choice of Corrupted Rare chest or a Dialla's Malefaction | Unique or Rare |
Gloves | 3-green 1-Red socket Triad Grip | Unique |
Boots | Rare Boots | Rare |
Belt | Darkness Enthroned | Unique |
Rings | 1x Unset Ring | Unique |
Rings | 1X Bone Ring | Rare |
Weapon | Cutlass or other high APM low dex sword | Rare |
Shield | Minion shield | Rare |
Ascendancy, Bandits & Pantheon Recommendations
You can read about the recommended Ascendancy, Bandit choice, and Pantheon Power recommendations for this build on our dedicated page.
Leveling
Questions?
To guarantee that my guides are tools you can utilize to enhance your experience in Path of Exile, you may have questions. Please join the PoE Vault discord and they will attend to them as soon as possible.
Final Notes
As much as I love making build guides, it is very crucial in a game like Path of Exile that you play the game the way you enjoy playing it. With that said, if you’ve made any tweaks to the build compared to what I’m showing in this guide I would love if you’d posted it in my discord! It’s an effective way to show other approaches and it helps me grow as a build guide creator!
I hope you found the build guide useful and I wish you all many Divine Orb drops!